During a rare eclipse of the moon, a rip between dimensions opens; allowing a small friendly ghost to wander off into New York and Slimer decides to look after it. When the ghost's parents come looking for their baby, the Ghostbusters mistakenly capture them. They soon realise their error - but not before the baby disappears again - can they reunite the spooky family before the eclipse is over?
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As a professor's exotic treasures are unloaded on the harbour, a 3,000-year-old statue is accidentally dropped, releasing an ancient animal demon into New York City. The creature has the power to give all the animals in the city the ability to talk and interact just like humans and it isn't long before he's using them in his evil plan to take over the world.
After an almost deadly fall from the top of a skyscraper, Egon's fears start to get the better of him. But fear is what the evil Bogeyman feeds off and tapping into Egon's terrors gives him the power to escape from his realm. The guys will need all their bravery - and a little help from the Junior Ghostbusters - if they're going to save the city's kids from the terrifying Bogeyman!
One night Slimer hides his favourite book of fairytales under one of Egon's newest machines to stop Ray taking it back to the library. Only when the Ghostbusters wake they find that the machine has made everything in the book come to life. From Little Bo Peep to Jack and the Beanstalk - all the fairytales have become one giant reality!
An ectoplasmic entity leaks out of the containment unit one night and it makes Slimer turn into a big ugly monster during his sleep. One transformation too many and their spooky green buddy will become his alter ego permanently. Can the Ghostbusters figure out a cure before Slimer falls asleep again?
The president of the Stay Puft Company persuades the Ghostbusters to release the giant Marshmallow Man from the containment unit to shoot a commercial - if they do it he'll give $50,000 to the children's hospital. However, during the process of getting Stay Puft out, a vicious phantom escapes intent on seeking revenge against the Ghostbusters.
It's Halloween on the streets of New York City - the Junior Ghostbusters favourite time of year. But when goblins release Samhain, the spirit of Halloween, from the containment unit, the Firehouse becomes his fortress. The Ghostbusters attempts to stop the powerful spirit are foiled as the kids are captured by Samhain and they must send Slimer in to get them out.
A family call the Ghostbusters out to their spooky mansion in the middle of nowhere. There have been some weird goings on and they need the guys to stop the paranormal activity before their guests arrive for a big family reunion the next day. Only as they investigate, the Ghostbusters suspect that if anything is haunting this macabre mansion - it's the people that live in it!
The Ghostbusters' old "friend" and nemesis, Walter J. Peck, is back and he's determined to shut down the Ghostbusters for good. But when his attempt to get them arrested backfires he'll have to find another way. Joining up with the BUFO (Bureau of Unidentified Flying Organisms), Peck plans to dismantle the Ghostbusters piece by piece and has his sights set firmly on Slimer...
When the Ghostbusters are called to a posh apartment block to flush out a troublesome ghost, they're bemused to find nothing there. But as they depart, something hitches a ride on the back of the Ectomobile and soon they're on the hunt for a mischievous shape shifter in their own Headquarters.
The Ghostbusters are off on a camping trip and, as they close up the Firehouse and head off, they all agree that they don't want to hear the word ghost for a whole week! But when they finally find their campsite, they soon find that there's something far more spooky hiding in the woods than Ray's campfire stories...
During a demonstration at the local school, a boy named Lee approaches the Ghostbusters to ask for help. His brother Alec has been acting strangely and doing bad things. When the guys decide to investigate, Egon realizes that a Grundel is making Alec behave this way, and if they don't do something soon, Lee will become one too...
The Ghostbusters set off on a transatlantic adventure after Count Vostok of Boldavia asks them to join him at his castle. When they arrive, they find that a group of giant humanoid bats are terrorizing the local village, turning the villagers against Vostok, who they believe to be a vampire. The problem is, Vostok is a vampire, only they're not his bats...